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~Adreos![]() ![]() Insane Net Dragon Posts: 506[Male] - ![]() | Jun 29, 2018 2:43 AM Active Actor |
Posted: Jun 29, 2018 2:11 AM Last Edit: Jun 29, 2018 2:12 AM Active Actor OverviewThis simple plugin assigns the ID of the last actor, or enemy, to perform an action in a battle to a control variable. Features
How to Use Simply place the plugin in the plugins folder and set the parameters to the IDs of the control variables you wish to use. Exmples of Use The primary use of this plugin is to enable common events triggered by skills to target specific actors/enemies.
FAQ Q: Where are the Control Variable IDs? A: Whenever you use select which control variable to use a pop up window appears that lets you both select the variable and rename it. The 4 digit number to the left of the names are the Control Variable IDs. Leading zeros are not required (Ex: 0007 can be input as 7) Q: How do I disable setting variables for actors or enemies? A: Actors and enemies can be assigned different values. Set one to 0 to disable the global variable. Q: Can I use the global variable outside of battle? A: Yes you can. But the next time battle starts the control variables will be automatically set by the plugin again. Views: 2239 Category: Scripts Tags: #Controls | |
Somewhere, somehow, it'll blow up. | |
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